#ifndef __TOOTH_H__
#define __TOOTH_H__

#include <string>
#include "cocos2d.h"
#include "BaseBadPoint.h"

class BaseTooth : public CCSprite
{
public:
    
	enum Position {
							TOOTH_ONE=1,
							TOOTH_TWO=2,
							TOOTH_THREE=3,
							TOOTH_FOUR=4,
							TOOTH_FIVE=5,
							TOOTH_SIX=6,
							TOOTH_SEVEN=7,
							TOOTH_EIGHT=8,
							TOOTH_NIGHT=9,
							TOOTH_TEN=10,
							TOOTH_ELEVEN=11,
							TOOTH_TWELVE=12
	};
    
    BaseTooth(void);
	~BaseTooth(void);

	
};
#endif // __TOOTH_H__

